Fx/Environment Supervisor with 15+ years of experience.
I worked on R&D for a real time application (filming previzualisation), Fx Artist on live and animated movies (BUF, Double Negative), Fx Artist/Lead and Environment Supervisor on 10+ shows (Mac Guff / Illumination Mac Guff)
Supervision of Environment Department :
- Manage a team of environment artists.
- Work with Set Surfacing, Modeling, Pipeline and setDress departments.
Pipeline for environment FX artists :
- Workflow simplification and pipeline tools
- Formation - documentations for new artists.
LookDev and Setup :
- Effect and scene setups (Houdini, SpeedTree, Maya, Internal Assets Software, ...)
- Improvement of pipeline process for creation of realistic and stylized environment elements.
Previously working on
- Crowd for technical animation dept (bank animation process, Maya tools and pipeline export)
- Scatter Tools System for SetDress, Modeling and Env FX teams
- Pipeline FX, Tools and Workflow ( Maya<->Internal Software/Houdini, Import/Export, versioning data, various FX Tools)
Thor
- LookDev on Asgard Bifröst Bridge
- Setup for procedural/automatic environment (desert)
The Sorcerer's Apprentice : Water simulation (tests only)
Prince Of Persia : Dagger & Ghost Effects (Full motion long exposure effect, particles, fluids)
Angels and Demons : Storm effects (Dust and Debris) on Vatican : St. Peter's Piazza
Arthur And The Revenge Of Malthazard
- Drops splashes setup
- Crowd setup for animation team (Ants and Ladybirds)
- Rope magic effect sequence (setup)
- JackFire effect (setup)
Babylon A.D
Monastery
- Tracking/Clean/Roto/Compositing
Market place explosion
- Setup and props dynamics
- Dust blast (setup done by Antoine Deschamps)
- Explosions > multi layer pass tracking / stabilization roto/clean (remove cable)
Train Station
- Tracking/Rendering/roto/clean
Extended shots (Director's cut)
- Screen/computer incrustations / Tracking cleaning plates